#101217: "Undo button implementation for every phase"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v117
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Vad har du för webbläsare?
Google Chrome v117
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Vad har du för webbläsare?
Google Chrome v117
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Vad har du för webbläsare?
Google Chrome v117
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v117
-
• Vilken spelhandling ville du göra?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v117
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v117
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Vad har du för webbläsare?
Google Chrome v117
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Vad har du för webbläsare?
Google Chrome v117
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Would it be possible to implement undo button for every phase of the game?
Like for example the phase where you choose what to build. After you have chosen what to build you cannot go back anymore. So if you change your mind, that "oh this other thing makes more sense" then it is already too late. In a physical board game, I would just swap the tiles until everyone has decided what they want to play.
And undo button for action phase in general would be very useful. If someone accidentally does something they do not want in the end, they could go back and restart their action. "Oh no, I took X, whle I should have taken Y because..."
Literally, all the games I have played here in the BGA have an Undo-button and a confirmation button to end your turn. So why does City of Big Shoulders does not have one? • Vad har du för webbläsare?
Google Chrome v117
Rapporthistorik
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- Ett annat spelbords-ID / drag-ID
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- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
