#108365: "Consider displaying an empire's theocracy layout before prompting for agent locations"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v120
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Vad har du för webbläsare?
Google Chrome v120
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Vad har du för webbläsare?
Google Chrome v120
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Vad har du för webbläsare?
Google Chrome v120
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v120
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• Vilken spelhandling ville du göra?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v120
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v120
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Vad har du för webbläsare?
Google Chrome v120
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Vad har du för webbläsare?
Google Chrome v120
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • Vad har du för webbläsare?
Google Chrome v120
Rapporthistorik
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- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
