#112829: "Allow players to not wait for opponents before placing next building"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
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Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
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• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v121
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
• Vad har du för webbläsare?
Google Chrome v121
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
• Vad har du för webbläsare?
Google Chrome v121
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
• Vad har du för webbläsare?
Google Chrome v121
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
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• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v121
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• Vilken spelhandling ville du göra?
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
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• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v121
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• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
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• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v121
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
• Vad har du för webbläsare?
Google Chrome v121
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
• Vad har du för webbläsare?
Google Chrome v121
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Turn based My City is extremely slow because everyone must complete their turn before the next building is drawn. But most of the time, where I play is independent of where my opponents play. The game would move much faster if it determined the drawing order of the buildings, and allowed me to place however many buildings I wanted. To maintain consistency, there should still be an option to "wait for turn order", where if I had placed more buildings than my opponents then I can indicate that I want to wait until they have caught up.
• Vad har du för webbläsare?
Google Chrome v121
Rapporthistorik
The only thing that would be a problem is the player going ahead of others would not now how the others are placing tiles, but that is minimally important to performing well and would be a choice for the player.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
