#124173: "Randomize player order in a rematch"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
-
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v124
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Vad har du för webbläsare?
Google Chrome v124
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Vad har du för webbläsare?
Google Chrome v124
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Vad har du för webbläsare?
Google Chrome v124
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v124
-
• Vilken spelhandling ville du göra?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v124
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v124
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Vad har du för webbläsare?
Google Chrome v124
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Vad har du för webbläsare?
Google Chrome v124
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Vad har du för webbläsare?
Google Chrome v124
Rapporthistorik
Two player games should swap starting players on a rematch.
Multi-player games should rotate the starting player and randomize the player order. If rotating the starting player is too much to remember between games, randomizing the starting player (avoiding the previous starting player) is acceptable.
Rearranging seats at the table is totally something we do in real life if we're playing multiple short games.
In real life we use chwazi to determine player order for every game we play. In 7 wonders nobody likes to sit next to the player who likes heavy military and we all want to sit next to the pacifist.
boardgamearena.com/bug?id=15582
And this thread: boardgamearena.com/forum/viewtopic.php?t=41518
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
