#162377: "Keep suggestion cards visible as CARDS (+log improvement)"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
-
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Mozilla v5
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Vad har du för webbläsare?
Mozilla v5
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Vad har du för webbläsare?
Mozilla v5
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Mozilla v5
-
• Vilken spelhandling ville du göra?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Vad har du för webbläsare?
Mozilla v5
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Cards are the (only) material of the game.
Visually removing a card when it's used for giving a suggestion doesn't look right, and makes it harder to follow game elements.
The icons are good but should be an addition.
Seeing the cards translate from hand to table, then from table to agony would be both more immersive and more BGA-ish.
--
Also, the log currently doesn't tell which "clue" is discarded to agony when a "suggestion isn't relevant anymore"
It currently reads "<Playername> discards Anger 9 from suggestion list to Agony", but forget to log what information the anger 9 card was actually used for.
Consider reworking it to something like
Suggestion "<Playername>'s highest Anger card is 9" isn't relevant anymore, and is moved to agony. • Vad har du för webbläsare?
Mozilla v5
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
