#16680: "Conceid victory: add a new statistics (such as Karma and ELO)"
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
# | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Mozilla v5
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Är denna text tillgänglig i översättningssystemet? Om den är det, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Mozilla v5
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Vad har du för webbläsare?
Mozilla v5
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Vad har du för webbläsare?
Mozilla v5
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Mozilla v5
• Vilken spelhandling ville du göra?
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Vad försöker du göra för att sätta igång denna spelmekaniken?
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Vad har du för webbläsare?
Mozilla v5
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Är denna text tillgänglig i översättningssystemet? Om den är det, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Mozilla v5
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
When playing on BGA, I often face other gamers that "abandon / conceid the game" in the very last seconds of the game. I do undestand that sometimes, It is pointless to continue playing if the game is clearly won/lost (ex.: Quorridor), or when playing with FRIENDS. But that's not what I am speaking about here... I am speaking about sore losers, that somehow steal your victory by not letting you win at the very end of the game. I always write a note about those players, not willing to meet them again later on. But a statistic/filter (such as for Karma) could help reducing this behavior / increase game's satisfaction.• Vad har du för webbläsare?
Mozilla v5
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.