#168601: "Lots amount of moves in one turn and no or short time added for moves"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v136
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Google Chrome v136
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Vad har du för webbläsare?
Google Chrome v136
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Vad har du för webbläsare?
Google Chrome v136
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v136
-
• Vilken spelhandling ville du göra?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v136
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v136
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Vad har du för webbläsare?
Google Chrome v136
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Google Chrome v136
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Vad har du för webbläsare?
Google Chrome v136
Rapporthistorik
Feel free to let me know in the future (after this calibration phase) if the feature is working correctly in your opinion!
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
