#28357: "Proposed game option: "Roll to the End" (must roll if able)"
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Vad hände? Välj från alternativen nedan
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Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v86
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• Vad har du för webbläsare?
Google Chrome v86
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• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• Vad har du för webbläsare?
Google Chrome v86
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• Vad har du för webbläsare?
Google Chrome v86
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v86
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• Vilken spelhandling ville du göra?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
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• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v86
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
-
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v86
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• Vad har du för webbläsare?
Google Chrome v86
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• Vad har du för webbläsare?
Google Chrome v86
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Simple enough: The player must continue to roll the dice until they can't legally do so. Quick example:
ROLL #1 (13 dice): 3 tanks, 2 death rays, 4 chickens, 4 humans. Tanks set aside, player keeps chickens.
ROLL #2 (6 dice): 3 death rays, 2 humans, 1 cow. Player keeps humans.
ROLL #3 (4 dice): 3 death rays, 1 human. Player keeps death rays.
The player now has 3 tanks and 3 death rays, plus 4 chickens and 2 humans - and 1 die left. Normally, they'd be able to stop now and take their 6 points. However, with this variant, they'd be forced to roll that final die - leaving a 1 in 6 chance of rolling a tank and kissing those 6 points goodbye!
My group has played with this house rule for years, and it really adds a lot of tension and excitement to the game - particularly when someone rolls big points early but is forced to "roll to the end" in order to ensure they end their turn with enough death rays to actually score the points.
• Vad har du för webbläsare?
Google Chrome v86
Rapporthistorik
However I need to check with TMG to approve this game option before I can implement this. Thanks for the suggestion!
Thank you both for at least considering it and getting it through the approval process so quickly. That in itself is quite impressive.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
