#32712: "use Y-offset to highlight sequence-breaks on the discard piles"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Mozilla v5
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... • Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... • Vad har du för webbläsare?
Mozilla v5
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... • Vad har du för webbläsare?
Mozilla v5
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Mozilla v5
-
• Vilken spelhandling ville du göra?
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... • Vad har du för webbläsare?
Mozilla v5
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... • Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Discard piles are hard to read, especially when full.
Might be convenient to have small discontinuities when a card is not exactly the previous one + 1
If suggest a small Y-offset. You need only 2 alternating levels : slightly lower than the first card, and then back to first top-line level.
You might use horizontal spacing either, or even reserver the full 15 horizontal slots, but I fear this would use more space on mobile... • Vad har du för webbläsare?
Mozilla v5
Rapporthistorik
123 would be at the same Y position as 123 and 7
56 and 9 are at the same Y position, but slightly lower than the first sequence.
Visually :
123__7_
1235679
1235679
___56_9
highlithing than there is some playable cards between 3 and 5, and between 7 and 9 respectively
Alternatively, some horizontal space might be used (just as 123_5_6_)
To gain space on mobile, maybe you can use only the top part of the card for the discard pile. Just beeing able to read the top small number is actually enough. and it's nice to be able to compare all the other players at a glance, even on mobile display.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
