#35515: "Display the preliminary points a Location gives upon selecting it, and update it during the game"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
# | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Är denna text tillgänglig i översättningssystemet? Om den är det, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Vilken spelhandling ville du göra?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vad försöker du göra för att sätta igång denna spelmekaniken?
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla Firefox 86.0
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Är denna text tillgänglig i översättningssystemet? Om den är det, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Mozilla Firefox 86.0
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Vad har du för webbläsare?
Mozilla Firefox 86.0
Rapporthistorik
More proof that this would be useful, along with this suggestion: boardgamearena.com/bug?id=35514 😀
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.