#38544: "Improve performance for mobile devices"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
-
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Safari v14
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Safari v14
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Vad har du för webbläsare?
Safari v14
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Vad har du för webbläsare?
Safari v14
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Safari v14
-
• Vilken spelhandling ville du göra?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Safari v14
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Safari v14
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Vad har du för webbläsare?
Safari v14
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Safari v14
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Vad har du för webbläsare?
Safari v14
Rapporthistorik
.SW_tile,.SW_piece_coin {
filter:none;
}
.SW_highlighted {
animation:none;
}
Various references had suggested that "filter: drop-shadow" should actually perform better than box-shadow because it has access to hardware acceleration, but the overall speed may be worse with all the workarounds applied. Hopefully those workarounds would not be necessary if the shadows are baked in to a png.
INB. 'm fairly sure that the SW_highlighted animation should be harmless however, as it only affects opacity - and all the documents suggest that should be just about the fastest thing to redraw.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
