#41425: "The game should notify the player if they don't have enough coins for an action"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
-
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v90
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Vad har du för webbläsare?
Google Chrome v90
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Vad har du för webbläsare?
Google Chrome v90
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Vad har du för webbläsare?
Google Chrome v90
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v90
-
• Vilken spelhandling ville du göra?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v90
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v90
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Vad har du för webbläsare?
Google Chrome v90
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Vad har du för webbläsare?
Google Chrome v90
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
The game allows assigning meeples to a building even though the player doesn't have enough coins to pay for the building's action. Which is OK by the rules - the meeple is put on the building, and the action is forfeit.
But the game should at least notify the player about this, and let them reconsider, because this is a very rare use case in the game. Maybe once in every 100 turns there will be a need to only block a building so that an opponent wouldn't have access to it. But the other 99 times the player would want to actually take the action. • Vad har du för webbläsare?
Google Chrome v90
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
