#44359: "Do all three harvest phases for each player in turn instead of separating them out"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v91
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Vad har du för webbläsare?
Google Chrome v91
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• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Vad har du för webbläsare?
Google Chrome v91
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Vad har du för webbläsare?
Google Chrome v91
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v91
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• Vilken spelhandling ville du göra?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v91
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v91
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Vad har du för webbläsare?
Google Chrome v91
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Vad har du för webbläsare?
Google Chrome v91
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • Vad har du för webbläsare?
Google Chrome v91
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
