#47663: "Customizable time allocation for asynchronous (turn-based) tournaments, just like "simple game""
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v92
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." • Vad har du för webbläsare?
Google Chrome v92
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." • Vad har du för webbläsare?
Google Chrome v92
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." • Vad har du för webbläsare?
Google Chrome v92
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v92
-
• Vilken spelhandling ville du göra?
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v92
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v92
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." • Vad har du för webbläsare?
Google Chrome v92
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." • Vad har du för webbläsare?
Google Chrome v92
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
For longer games, in asynchronous tournaments, adding multiple players can result in running out of time, even if all players wanted to allocate more time to each other.
=> Please allow tournaments the same time options as when setting up a "simple game".
This would greatly improve the rate of finished games, avoiding comments like the one below, offered as example from boardgamearena.com/tournament?id=83732
"For players who usually play 1-move-per-day based game, they need about 36 days to complete a game. Even they can take 2 moves per day, they still need about 18 days. I believe that time is the main reason why I have never seen a 4-player Nippon tournament before." • Vad har du för webbläsare?
Google Chrome v92
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
