#48221: "First play impressions"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
-
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v93
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Vad har du för webbläsare?
Google Chrome v93
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Vad har du för webbläsare?
Google Chrome v93
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Vad har du för webbläsare?
Google Chrome v93
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v93
-
• Vilken spelhandling ville du göra?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v93
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v93
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Vad har du för webbläsare?
Google Chrome v93
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Vad har du för webbläsare?
Google Chrome v93
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Vad har du för webbläsare?
Google Chrome v93
Rapporthistorik
- changing '(player) decides not to sell a word' to '(player) passes' and then displaying the log when the player actually passes would be better.
- (player) chosed the value X. -> (player) rolled a choice and chose X.
- Possible stats to include: the number of words, the longest letter, average value of letters, or more.
- Replay is not working properly. Tiles are not discarded in replay.
- must sell the word -> Change 'must' to 'may' --> DONE
- Add 'Reset Word' option (which resets letter placements) --> DONE
- Add letter frequency chart and scoring chart --> DONE
- During buy phase display the price of letters combined --> DONE
- Add more dictionary options. Current dictionary is too restrictive --> Added Spanish. If you have more dictionary files, please provide me and I will add
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end) --> DONE. I'm using local files, not online lookup
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard --> The rules says that you can go to next phase, and then you can decide either to discard or to sell only one word. So the statement is ok.
- The game does not warn the last round (at least in solo mode) --> DONE
- Progress is always 0%, cannot concede --> DONE
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases? --> Added the number of letters discarded. During buy phase, it's not useful to repeat them, now you have the log player received... and the letters. During the last phase to discard up to 8, the information is hidden.
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better) --> There could be different options... _ELL can be SELL, TELL, BELL... what shall I display??
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201 --> Ok, I will
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. --> DONE
- (player) chosed the value X. -> (player) rolled a choice and chose X --> DONE
- Possible stats to include: the number of words, the longest letter, average value of letters, or more. --> DONE
- Disable Arena mode after official release --> BGA Admin didn't want to disable it
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
