#59521: "Problem of the scoring when tourist and overflow are closing a second stall in one turn"
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| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
It happens in my game #237562685 move #104
Its difficult to see cause in the review of my game there's an other bug that not show when we use cousin. (see log I use cousin but not shown in the review, but this was ok during the game)
• Vad har du för webbläsare?
Google Chrome v98
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. • Vad har du för webbläsare?
Google Chrome v98
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• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. • Vad har du för webbläsare?
Google Chrome v98
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. • Vad har du för webbläsare?
Google Chrome v98
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
It happens in my game #237562685 move #104
Its difficult to see cause in the review of my game there's an other bug that not show when we use cousin. (see log I use cousin but not shown in the review, but this was ok during the game)
• Vad har du för webbläsare?
Google Chrome v98
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• Vilken spelhandling ville du göra?
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
It happens in my game #237562685 move #104
Its difficult to see cause in the review of my game there's an other bug that not show when we use cousin. (see log I use cousin but not shown in the review, but this was ok during the game)
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v98
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• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
It happens in my game #237562685 move #104
Its difficult to see cause in the review of my game there's an other bug that not show when we use cousin. (see log I use cousin but not shown in the review, but this was ok during the game)
• Vad har du för webbläsare?
Google Chrome v98
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. • Vad har du för webbläsare?
Google Chrome v98
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. • Vad har du för webbläsare?
Google Chrome v98
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
when a stall is closed and a tourist moved to an other stall that with the tourist and the overflow has to be closed, the repartition of point and bonus are good (but check if the players that receive gold or bodyguard receive 1 victory point) except the color of the stall tiles. It put like it's an egality and the active player put a colorless tile and not from the color of the majority player.
A stall is closed when the total is 4 or more. If we have two overflow an 4 worker on a stall, the 4 worker had to be take in account even if there's 2 overflow. So a stall has two overflow and 2 blue worker, one green, one purple. The green and the purple win 1 victory point and either a gold or bodyguard, and the blue win 5 point and can put a tiles of his color. • Vad har du för webbläsare?
Google Chrome v98
Rapporthistorik
In my game 237562685
Its difficult to see cause in the review of my game there's an other bug that not show when we use cousin. (see log I use cousin but not shown in the review, but this was ok during the game)
You need to be more clear about:
- Move number
- What do you expect
- What do you see
- Where the problem is.
I suggest you to start a new game, arrive at the point where the problem is, and then open a bug, without making any other move in the game, so I will be able to analyze and understand what's going on.
move #105 situation at the beginning
You can focus on :
- L3C3 (lane3, column 3): one green worker, one blue tourist
- L3C4 (Lane 3 column 4): one green worker, one purple worker
pictures: imgur.com/xIyHRdt
Move #106: as you can see in the log I use a Cousin to put a blue worker in L3C3 and in L3C4.
But I don't know why; during the game the blue worker from cousin token was visible in L3C4, but not here when we review the game.
But at this point the position L3C3 is full: one overflow from L3C2, one green worker, one blue worker, one blue tourist
Picture: imgur.com/QUYldC7
Move #107 As the L3C3 is full and I have the majority 2 blue vs 1 green, I (Blue) receive 5victory point and green 2 victory point and one gold and one bodyguard.
We recover our worker, and juice token and I decide to put the overflow of my blue stall toward L3C4
Picture: imgur.com/80olIfc
Move #108 : my blue tourist is from L3C3 and replace by a worker on L3C4.
This position is full: one overflow from L3C3, one green worker, one purple workern and two blue worker (but here, the one from tourist visible, and the one from cousin not visible)
So normally I win this position without uncontested 2 blue vs 1 green vs 1 purple
picture : imgur.com/fB5AmhB
Move #109
As you can see in the log I (blue) won 5 victory point (but it's noted in the text that it's for a tied (egality in french)
Green choose a bodyguard but receive no victory point. But normally he should also receive 1 victory point as he is tied for the third place with green. Green receive nothing (normal cause already 3 gold and it's the maximum and he already had the two bodyguard) but should also receive one victory point.
Except for the victory point missing for green and purple, that seems correct, I'm the only one to get 5 victory point so it prove that it's not a tied for the first place of this position
picture: imgur.com/8486WEA
Move #109 (suite)
After we receive our victory point or bonus we recover our worker.
You can see in the log that purple take back one worker, green take back one worker, and me (blue) take back two worker. This prove that my invisible worker from cousin was there. I repeat during the game no problem to see it.
Picture: imgur.com/DgA6H4x
Move #110 :
With my 2 blue worker versus 1 green and 1 purple, I should win uncontested this place. (Even if there's an overflow, all the worker present in the position should be took in account).
And yes I receive the 5 victory point (me only cause no tied), but I have to put a colorless stall token instead of my blue stall token for the next overflow
Picture: imgur.com/qyCM4EC
I hope the situation is more clear for you.
If you need more information let me know.
Thanks for the developing of this game and your time.
Korton
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
