#63783: "End-game statistics should be at the table level"
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Vad hände? Välj från alternativen nedan
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Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v100
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Vad har du för webbläsare?
Google Chrome v100
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Vad har du för webbläsare?
Google Chrome v100
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Vad har du för webbläsare?
Google Chrome v100
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v100
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• Vilken spelhandling ville du göra?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v100
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v100
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Vad har du för webbläsare?
Google Chrome v100
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Vad har du för webbläsare?
Google Chrome v100
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
I think the current end-game statistics are a bit strange.
Instead of 5 player-level stats:
Final score (loss by hand limit)
Final score (loss by unpaired scores)
Final score (win in normal mode)
Final score (win in unlimited retry mode)
Final score (win in no dictionary mode)
I think it should be just 1 table level-stat with an enumeration of values:
Game ending: Win, loss by hand limit, loss by unpaired scores
The value for the current 5 player stats would be the same for both players, so it belongs at the table level instead. The information about normal vs unlimited retry vs no dictionary doesn't really belong in end-game statistics at all -- these game options are already captured elsewhere by BGA in the "Audience" control panel. • Vad har du för webbläsare?
Google Chrome v100
Rapporthistorik
By the way, currently value_labels texts are not translated.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
