#68859: "Add option to flip/rotate before placing a tile"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v103
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. • Vad har du för webbläsare?
Google Chrome v103
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. • Vad har du för webbläsare?
Google Chrome v103
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. • Vad har du för webbläsare?
Google Chrome v103
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v103
-
• Vilken spelhandling ville du göra?
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v103
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v103
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. • Vad har du för webbläsare?
Google Chrome v103
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. • Vad har du för webbläsare?
Google Chrome v103
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Thanks for the implementation!
Please consider adding buttons to flip/rotate before a tile is placed in the park.
Currently often there are 4 steps to place a tile: Select, Place, Flip/Rotate, Replace.
This can be reduced to 3: Select, Flip/Rotate, Place.
Some players would already know where and how exactly to place the tile.
Optionally, if designer is okay with this, also consider JS-assisted flipping / rotating so that we never have overlapped placement; this can be similar to how it works in Kingdomino. • Vad har du för webbläsare?
Google Chrome v103
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
