#69960: "See the turn order of where the cards go"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v104
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Vad har du för webbläsare?
Google Chrome v104
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Vad har du för webbläsare?
Google Chrome v104
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Vad har du för webbläsare?
Google Chrome v104
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v104
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• Vilken spelhandling ville du göra?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v104
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v104
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Vad har du för webbläsare?
Google Chrome v104
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Vad har du för webbläsare?
Google Chrome v104
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Vad har du för webbläsare?
Google Chrome v104
Rapporthistorik
When you start a new round, these arrows go in the other direction.
I would suggest that atm, we have a little chart with the names of the players and if you click on it, you can see their board. These are not in order (for example, in my 5p game, the name next to mine is sorryimlikethis but I'm actually giving to Sirhk).
I would propose to put them in proper order and show and arrow from left to right or right to left depending on the round.
Round 1 & 3: ME > Player 2 > Player 3 > Player 4 > Player 5 > /// VIEW ALL
Round 2 & 4: ME < Player 2 < Player 3 < Player 4 < Player 5 < /// VIEW ALL
With still the information at the top saying "Giving cards to XYZ"
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
