#70019: "Can't undo when your play makes another player take an action"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Opera
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Vad har du för webbläsare?
Opera
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Vad har du för webbläsare?
Opera
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Vad har du för webbläsare?
Opera
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Opera
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• Vilken spelhandling ville du göra?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Opera
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• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Opera
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• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Vad har du för webbläsare?
Opera
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Vad har du för webbläsare?
Opera
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Vad har du för webbläsare?
Opera
Rapporthistorik
I've tried to add confirmations before most actions that will give the action to another player to resolve, while at the same time trying to minimize an overabundance of confirmations.
Firstly, because it would make these actions symmetrical with all other player actions. Normally you get the chance to check your placement was correct, so it feels surprising when you can't correct a mistake in this one situation. Particularly because you don't always realise when a placement is going to lead to this situation.
And I don't think it would feel like an overabundance of confirmations – as I say it would just feel equivalent to any other turn when you get a chance to look over your decision before it goes through. So I think it would make the experience feel smoother rather than more fiddly.
Anyway, obviously I respect your decision either way, but as it stands I'm definitely going to stress a little more every time I place a tile.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
