#75818: "Allow food conversion and rearranging animals at any time (not only when it's your turn)"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v107
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Vad har du för webbläsare?
Google Chrome v107
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Vad har du för webbläsare?
Google Chrome v107
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Vad har du för webbläsare?
Google Chrome v107
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v107
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• Vilken spelhandling ville du göra?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v107
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• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
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• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v107
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Vad har du för webbläsare?
Google Chrome v107
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Vad har du för webbläsare?
Google Chrome v107
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
I very much appreciate that most actions while the harvest phase are automated.
However, having to convert goods into food and arranging the newborn animals are still taking a lot of time while the harvest phase (especially in the last rounds), because one has to wait for each single player to finish these tasks. If converting food and arranging animals would be possible while another player's turn, it might save a good amount of time in the harvest phase, because experienced players can prepare for the phase in advance without others having to wait for this action.
• Vad har du för webbläsare?
Google Chrome v107
Rapporthistorik
"You may rearrange your animals on your Home board whenever and how often you like as long as you abide by the following rules." and "To feed your Dwarfs, you may convert goods into Food at any time (without constraints). "
Another solution would be to perform the harvest phase simultaneously, which was rejected before because the decision of one player might influence other players.
I added a comment to the other proposal request, because i didn't find the spot in the rules that states the harvest phase should be played one after another player.
Also, animals reorganization is automatic, it only need human action if you don't have enough room for them.
So yeah that could speed the game a bit, but not sure it's worth the complexity of code.
Which also means you should never have to discard an animal. After Breeding, if you have too many animals and not enough space, you would immediately convert them into Food.
This is not Agricola, where they wander off and you lose the benefit of breeding completely.
I know its a fair amount more programming but it would be enough to make me play it much more because the down time on others turn in this game can suck, especially when you can see, oh i want to just move those animals over there while I wait but I can't.
I would be satisfied if instead of "anytime", conversions and rearranging were simultaneous only during the harvest phase. Permitting other players to make swooshing noises and movements during your turn could be distracting while you are trying to think.
That said, the current situation of forcing you to wait while 2-6 other player perform their conversions 1-by-1 explode the playtime in such a way that is insufferable. This might be the only game where I think live play could beat BGA for playtime, and it's entirely for this reason. The expected playtime for a BGA 4 player game is reported as 2:40, and the harvest phase is probably contributing 30 minutes to that total.
The argument that someone might change their harvest based on my harvest is such an infinitely narrow use case, I fail to recognize the validity of the argument. At the very least, simultaneous harvests could be an option, and the current "excruciating mode" should be made a non-default toggle.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
