#87473: "The Signpost (of player names) covers the play map."
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Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
iOS
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Vad har du för webbläsare?
iOS
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Vad har du för webbläsare?
iOS
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Vad har du för webbläsare?
iOS
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
iOS
-
• Vilken spelhandling ville du göra?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
iOS
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
iOS
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Vad har du för webbläsare?
iOS
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Vad har du för webbläsare?
iOS
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • Vad har du för webbläsare?
iOS
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
