#95877: "ADD: When prevented from taking an action, pop-up/tooltip showing court card preventing action"
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Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v115
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Vad har du för webbläsare?
Google Chrome v115
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Vad har du för webbläsare?
Google Chrome v115
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Vad har du för webbläsare?
Google Chrome v115
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v115
-
• Vilken spelhandling ville du göra?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
-
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v115
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v115
-
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Vad har du för webbläsare?
Google Chrome v115
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Vad har du för webbläsare?
Google Chrome v115
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • Vad har du för webbläsare?
Google Chrome v115
Rapporthistorik
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av den här buggen (bra vana att ta en), så kan du använda en programvara (snipboard.io som till exempel) för att ladda upp bilden och klistra in länken här.
