#96764: " Endgame : count the points of each scroll (better visibility than displaying the winner directly)"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Mozilla v5
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Vad har du för webbläsare?
Mozilla v5
-
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Vad har du för webbläsare?
Mozilla v5
-
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Mozilla v5
-
• Vilken spelhandling ville du göra?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
-
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
-
• Vänligen beskriv visningsproblemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Vad har du för webbläsare?
Mozilla v5
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Vad har du för webbläsare?
Mozilla v5
Rapporthistorik
Thanks for the suggestions.
In terms of #2 - I must admit I'm not personally a fan of the "animated" approach (for example, I dislike it a lot in Dice Forge as I feel it slows things down a lot) but will consider it if this gets a few upvotes.
In terms of #1 - can I please check that you ARE seeing the scoreboards under "Final Situation" (and not just looking at the stats in "Game results"). This does provide a full breakdown of "How did the player earn the points? What missions did they complete? What missions did they miss?". Is there something missing from that screen that you feel needs improvement or clarity?
Cheers!
BARONFRASER
Yes, I saw the dashboards under "Final situation".
Dice Forge animations can be too slow. But an animation of a few seconds would make for a less abrupt and more enjoyable endgame. Look at this example with "7 Duel Wonders": drive.google.com/file/d/1cHrUHgXEB3NL7n4fgEJnYtY7SorK7kd4/view.
Could there be something similar in few seconds ? (e.g.: one row for points for rounds 1, 2, 3, 4, Treasures, and Mission, then total). This will be even more valuable with the future extension on BGA.
Thank you for this game: it is very well coded and very pleasant to play!
I eagerly await the extension! :)
Best regards
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
