#96798: "Undo button (with some restrictions) to the game"
Vad handlar denna rapport om?
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljerad beskrivning
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• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Mozilla v5
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• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Mozilla v5
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• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Vad har du för webbläsare?
Mozilla v5
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• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Vad har du för webbläsare?
Mozilla v5
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• Vilken del av reglerna respekterades inte av BGA-adaptionen?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Mozilla v5
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• Vilken spelhandling ville du göra?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• Vad försöker du göra för att sätta igång denna spelmekaniken?
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• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
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• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
-
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Mozilla v5
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• Vänligen beskriv visningsproblemet. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Vad har du för webbläsare?
Mozilla v5
-
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
-
• Är denna text tillgänglig i översättningssystemet? I så fall, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Mozilla v5
-
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• Vad har du för webbläsare?
Mozilla v5
Rapporthistorik
all rules are on tooltips and can be modified if something is missing.
the game designer is not that keen on giving you more assistance (undo rotation aso) as it's part of the game to figure how the dungeon will be after rotations.
undo and confirm actions are a lot of work and I prefer to focus on adding expansions.
I've had cases where I've miscalculated my steps and on the third move found I'm leaving my piece vulnerable. I'd like this to be a game I can pick up and play with less stress and not a punishing game unless you are always on your maths game.
With two games I have running, both ruined by mistakes, I'm considering putting this game down until there's an undo of some sort.
As said before, I have chosen to give some time to add expansions and players are now able to play with all official expansions.
It was a huge task as there are 11 boxes.
Be patient, learn from your mistakes and you'll enjoy being a better player, step by step.
That's the way to be a member of the Fellowship of the Twist.
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
