Quantum
Puzzle your way to victory through clever positioning to dominate the galaxy.
Send out the scouts! Position the Flagship in tactical orbit! And reconfigure that Battlestation into something new! Your fleet of loyal ships, powered by the might of quantum probability itself, carries your empire to the far-flung stars. How will history remember you? As a ravenous destroyer? A clever tactician? A dauntless explorer? Command your armada, construct world-shattering technologies, and rally the remnants of humanity for a final confrontation.
In Quantum, each player is a fleet commander from one of the four factions of humanity, struggling to conquer a sector of space. Every die is a starship, with the value of the die determining the movement of the ship, but also its combat power - with low numbers more powerful. So a [ 6 ] is a quick but fragile Scout and a [ 1 ] is a slow but mighty Battlestation.
Each type of ship also has a special power that can be used once per turn: Destroyers can warp space to swap places with other dice and Flagships can transport other ships. These powers can be used in combination for devastating effects. You're not stuck with your starting ships, however: using Quantum technology, you can spend actions to transform (re-roll) your ships. Randomness plays a role in the game, but only when you want: Quantum is very much a strategy game.
You win by constructing Quantum Cubes - massive planetary energy extractors. Each time you build a new one, you can expand your fleet, earn a new permanent ability, or take a one-time special move. The board itself is made out of modular tiles, and you can play on one of the 30 layouts that come with the game or design your own. The ship powers, player abilities, and board designs combine to create a limitless set of possibilities for how to play and strategies for how to win.
With elegant mechanics, an infinity of scenarios, and easy-to-learn rules that lead to deep gameplay, Quantum is a one-of-a-kind game of space combat, strategy and colonization that will satisfy both hard-core and casual players.
Antal spelare: 2 - 4
Spellängd: 53 mn
Komplexitet: 2 / 5
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Spela Quantum och 960 andra spel online.
Ingen nedladdning behövs - spela direkt i din webläsare.
Med dina vänner och tusentals andra spelare från hela världen.
Gratis.
Sammanfattning av regler
Ship Abilities
- Each type of ship has a unique special ability that can be used once per turn.
- An individual ship die can only use ONE ability per turn, even if the number on the die is changed.
- Using a ship ability does not count as an action (although TRANSPORT(2) and MANEUVER(5) are used during a movement action).
- Ship abilities can only be used on your turn, and only by ships on the map.
- A ship number cannot be changed while moving it (for example, before rolling for combat).
Description | |
---|---|
1 - BATTLESTATION - mighty weapons of destruction
STRIKE: attack a space next to the battlestation
| |
2 - FLAGSHIP - command and control centers
TRANSPORT: carry an adjacent ship as you move
| |
3 - DESTROYER - mainstay gunships of a fleet
WARP: swap places with another one of your ships on the map
| |
4 - FRIGATE - workhorse utility ships
MODIFY: change to a 3 or 5
| |
5 - INTERCEPTOR - stealthy fighters
MANEUVER: travel diagonally
| |
6 - SCOUT - long-range patrol ships
FREE RECONFIGURE: re-roll the ship
|
Void
- At the start of your turn, for each of your ship dice on the void map tile, you gain +1 research.
- Gaining research from the void does not use up any of your actions or special ability uses for your turn.
- Ships that earn you +1 research from the void can move and use special abilities normally that turn.
Advance Cards
- See small "see deck" links near the card selection rows.
Maps
- See the tiny map link on the bottom-right of the game board for up to date maps.
- Maps as of 2022-01-01
Quantum Entanglement
- Quantum entanglement has to do with the possibility of placing 2 or more of your cubes on the same planet:
- You can normally have only one of your quantum cubes on a planet.
- However, if the only available space on the entire map is on a planet where you already have a cube, then you can place multiple cubes there.
- When you construct with quantum entanglement, add 3 to the planet number for each cube you already have there.
- Remember – quantum entanglement can only happen if you have no other choice for placing a quantum cube.
Example
- Near the end of a game, the only place you can construct a quantum cube is on a size 8 planet where you already have a quantum cube.
- Quantum entanglement would increase the planet number to 11 (8+3) for the purposes of constructing the second cube there.
Infamy
- When you are placing cubes because you reached infamy (dominance = 6), the same placement rules apply.
- You can place on a planet where you already have a cube – but only if you have no other options.
- There are no other special rules for placing a quantum entanglement cube via infamy.