#121841: "Make the framework more flexible as to what happens when someone leaves/quits a game"
Vad hände? Välj från alternativen nedan
Vad hände? Välj från alternativen nedan
Vänligen kontrollera om det redan finns en rapport om samma ämne
Om detta stämmer, RÖSTA på denna rapport. Rapporterna med flest röster har PRIORITET!
# | Status | Votes | Game | Type | Title | Last update |
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Detaljerad beskrivning
• Var vänlig klipp och klistra in felmeddelandet du ser på skärmen, om något.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Varsågod och förklara vad du ville göra, vad du gjorde och vad som hände
• Vad har du för webbläsare?
Google Chrome v124
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Är denna text tillgänglig i översättningssystemet? Om den är det, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Google Chrome v124
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Vad har du för webbläsare?
Google Chrome v124
• Vad visades på skärmen när du blockerades (Blank skärm? Del av spelets användargränssnitt? Felmeddelande?)?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Vad har du för webbläsare?
Google Chrome v124
• Vilken del av reglerna respekterades inte av BGA-adaptionen?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Är regelbrottet synligt i återuppspelning? Om ja, vilket nummer är det på draget?
• Vad har du för webbläsare?
Google Chrome v124
• Vilken spelhandling ville du göra?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Vad försöker du göra för att sätta igång denna spelmekaniken?
• Vad hände när du försökte göra det här (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v124
• På vilket steg i spelet kom felet (vad var den aktuella instruktionen från spelet)?
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Vad hände när du försökte utföra en spelhandling (felmeddelande, meddelande i spelstatusrad, ...)?
• Vad har du för webbläsare?
Google Chrome v124
• Vänligen beskriv visningsproblemet. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Vad har du för webbläsare?
Google Chrome v124
• Var vänlig kopiera/klistra in texten på engelska istället för ditt eget språk. Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Är denna text tillgänglig i översättningssystemet? Om den är det, var det mer än 24 timmar sedan den översattes?
• Vad har du för webbläsare?
Google Chrome v124
• Vänligen förklara ditt förslag exakt och koncist så att det är så enkelt som möjligt att förstå vad du menar.
Currently, when someone quits a game or is booted from a game, the other players no longer compete with each other.
And from what the devs of various games are saying, there is nothing they can do about it.
I would love for the framework to have more flexibility in this regard.
The default behavior would be as currently but devs would be allowed to create game specific behavior.
Whether those behaviors would be fully custom or would have to be chosen between a fixed set of possibilities or would be custom but have to adhere to some common principles remain to be decided.
For precise suggestions as to what could be possible and for discussions on the subject, go here:
boardgamearena.com/forum/posting.php?mode=edit&p=176383
• Vad har du för webbläsare?
Google Chrome v124
Rapporthistorik
In Heat, some players that see they can't come back to other players and will lose the game voluntary quit game.
First, we wait for them that their counter comes to -20 seconds, but WORST, our race is totally perverted and we don't win points desearved §
In my last 3 races, 1 player decided voluntary to quit because he saw he couldn't win, and when I finally won the race, I was awarded by only +1 ELO point !!!!!
3 win, +3 points only because of quitters !
And even RED THUMBing is not enough for them to continue (see their history).
Lägg till något till denna rapport
- Ett annat spelbords-ID / drag-ID
- Löste F5 problemet?
- Uppträdde problemet flera gånger? Varje gång? Slumpmässigt?
- Om du har en skärmdump av denna buggen (vilket är bra), så kan du använda Imgur.com för att ladda upp den och kopiera/klistra in länken här.